🔗 Share this article Inside the Fallout Universe, Gaming’s Most Surprising TV Hit The post-apocalyptic TV show has made a triumphant return to Prime Video, and it's accurate to state that fans were agreeably astonished by the caliber of its initial run. By depicting the atomic-age, nuclear-ravaged United States through the perspectives of three different characters, it succeeded in capturing different facets of the player's adventure. We followed Lucy the vault dweller, attempting to do the right thing and finding that the ruined world made that incredibly hard; Brotherhood initiate Max, the militant faction new recruit, who starts doubting his cult's authority and creates plenty of trouble in robotic power armour; and the Ghoul, a fan-favorite figure who has entirely abandoned any ethical bearings out in the irradiated badlands. Setting the Stage for a New Chapter The debut season's finale disclosed a major secret about who helped cause the atomic conflict that condemned a group of people in subterranean shelters for centuries. It also posed plenty of questions unanswered for the upcoming chapter – and, on this occasion, anticipations are significantly higher. “We’ll take ‘not terrible’ – let’s get that on a poster,” says Jonah Nolan. “Starting the first season, people were like, ‘Just don't mess it up’,” comments the game director. “We are ecstatic with the feedback to the show, so this time people are coming in with more excitement and altered expectations.” The Mojave Beckons for the Next Installment The upcoming season is taking place in New Vegas, the location of the beloved game Fallout: New Vegas, which is often praised for having the sharpest dialogue and personalities in the franchise, even if it was technically flawed at launch. “It embodies a sun-baked feel, a Mojave vibe, that’s so integral to that game,” notes Nolan. “That dusty, desolate iconic highway vibe of the game is so much enjoyable to incorporate into the show.” In the show's timeline, a long time has passed since the events of the New Vegas game by the time the protagonists make their way there. Yet, the creators suggest that it does reference the player’s journey. The Importance of Physical Sets The Fallout TV series is notable for its tactile feel – its production team prioritized authentic items and sets were fabricated, echoing the improvised nature of the outposts in the games. “As a sci-fi fan, so many shows I watch, I’m aware that they’re all standing in front of a green screen,” observes another of the showrunners. “The whole point of an adaptation, particularly of a video game, is to feel like it’s authentic.” Indeed, almost everything you see on-screen is physical, including the notoriously frightening irradiated monsters known as Deathclaws. In the show, they are brought to life with animatronics, and were by all accounts quite terrifying up close. A Labor of Love The Fallout series succeeds because it is crafted by accomplished storytellers who are also passionate gamers, in collaboration with the original creators behind the source material. This common understanding for the world is evident in the final product. The new batch of episodes is launching on a weekly basis rather than as a binge-able batch, marking a change from the initial release. This format will allow for a new audience reaction, something the showrunners themselves are looking forward to observe. “It delves deeper, it’s bigger, it’s funnier, it has a lot of surprises,” teases Howard. “I’m looking forward to seeing what people think.”